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Animappd
22-11-2005, 04:42 AM
Conspiracies II- Lethal Networks
Earth is now a full member of the Peripheral Galactic Alliance. For the first time now, the federation of the earth state-cities hopes that the solution of their major problems is at hand, while there are great expectation for new profits from the inter-planetary co-operation with other cultures of the Galaxy. Everyone is waiting for a new era of growth and prosperity to begin but there are some who oppose to this idea and believe that Earth will be a victim of the major planets of the Peripheral Galactic Alliance.
In Mars 2064, while the Prime Minister Jorge Peace is forming committees to elaborate new regulations of the Earth�s legislation in order to converge with the one of the Alliance, and violent manifestations of the opposition occur throughout the planet, Nick Delios, who is now a government agent belonging to �ATIS� Group of the Ministry of Defense (�ATIS�s� Group Leader is Thanos Pekas), is completing his training on the latest spying techniques and on the history and culture of extra-terrestrial civilizations. He is ready to take action, since new information is found concerning the case of the Cyclopean conspiracy, when someone tries to murder Anita Argyriou.
Things get worse when all evidence found in the scene of the crime indicate that Nick Delios is the prime suspect! Hunted by everyone, Nick�s only hope is to find who framed him. At the same time a mystery woman seems to follow him everywhere he goes and Earth is still in danger�


http://www.adventure-eu.com/gr/images/zoom/Conspiracies%20II/ConspII_02.jpg

Conspiracies II - Features
- The First High Definition FMV Video Game (with high definition video sequences 1900x1080 pixels progressive video)
- 2 1/2 hours of video
- Dual Layer DVD-ROM
- Over 40 interactive locations
- Unlimited polygons per location (Over 800k)
- Over 3.000 textures
- Featuring Full Capabilities of DirectX 9 (DX10 ready)
- Over 360 puzzles


http://www.adventure-eu.com/gr/images/zoom/Conspiracies%20II/ConspII_03.jpg
Take a first taste on interactive locations http://www.adventure-eu.com/gr/downloads/Anima.zip
More Screenshots http://www.adventure-eu.com/gr/index.php?option=com_zoom&Itemid=1&catid=61&Itemid=51

a_side
22-11-2005, 05:52 AM
Is there a french release planned ?
Thx

Animappd
22-11-2005, 06:18 AM
We're planning to subtitle all video sequences of Conspiracies II in French ... hopefully.
Players will be able to choose between various language subtitles while the game runs, realtime.

basti
23-11-2005, 05:06 AM
Hi Anima-ppd! :)

It's Basti, from adventure-treff.de...



I can think of some questions already... here we go:

1. Who will localize the english version of C2? The same company? And will we have the same voice-overs?

2. Are there any chances for german releases of C1 or C2? Or will C2 have german subtitles like the french ones, that are planed?

3. Will C2 have hotspots-highlighting this time?

4. The videos will be filmed in 1900x1080 pixels... but what will be the final resolution of the videos in the game? Will you resize them or downsize them in realtime for lower resolutions?

Tomsess
23-11-2005, 05:12 AM
Are you planning to make Conspiracies 2 for X-BOX 360 too?

What system requirements will the game have?

Animappd
23-11-2005, 05:21 AM
Hello Busti, good to cu again

1) we will make again the English audio dubbing in Sierra Studios in Athens, and we hope that we will have the same native speaker actors we had on Cosnpiracies.

2) We will surely make German subtitles for CII, and we might make also a German Audio dubbing depending on several factors (cost,quality etc.)

3) CII might have this feature enabled, since there are several players that ask for this.

4) We hope that most of the sequences will feature HighDefinition 1900x1080p (1440x1080 streatched)but some of them will be also in standard definition due to file size and dvd capacity.

Animappd
23-11-2005, 05:24 AM
Are you planning to make Conspiracies 2 for X-BOX 360 too?

What system requirements will the game have?


Hm, we want to make it on X-BOX360 since this console is not so far away from our specs, but this depends to many factors for the time being, like rights, software etc.
Also high definition there is a bit of a problem so we're currently on research on that matter.

basti
23-11-2005, 05:29 AM
One more question about the X-Box issue: As far as i know there will be a gamersplace at the xbox 360 that independent gamedesigners can use to sell their xbox games... are you probably thinking of using that portal for Conspiracies II?

axelkothe
23-11-2005, 05:32 AM
One more question about the X-Box issue: As far as i know there will be a gamersplace at the xbox 360 that independent gamedesigners can use to sell their xbox games... are you probably thinking of using that portal for Conspiracies II?


You mean Xbox Live Arcade? I don't believe this would work, since this game is HUGE, and Live Arcade is a download distribution system (and the Box has only a 20 Gigabyte harddrive...).

imported_Leo
23-11-2005, 05:32 AM
Will there be an option to listen to Greek voices with English Subtitles?

Animappd
23-11-2005, 05:33 AM
One more question about the X-Box issue: As far as i know there will be a gamersplace at the xbox 360 that independent gamedesigners can use to sell their xbox games... are you probably thinking of using that portal for Conspiracies II?


Yes this is a good idea, but still, there is a lot of research in this matter going on, at this time.

Animappd
23-11-2005, 05:40 AM
Will there be an option to listen to Greek voices with English Subtitles?


Hello, Leo and welcome,

well this time YES, since we had a lot of people wanted to listen the native speaking of our actors, so this time player will have the option of realtime changing audio and subtitles ... hopfully... since feature is under constraction .... ;D

Valdventurer
23-11-2005, 05:44 AM
Will you be possibly including a bonus disc with the 1st game in the Conspiracies 2 box? I ask this because even if 1st went quite well there were several markets, meaning in some adventure-friendly countries, that did not really get to know the game. So with such promising sequel there might be space for an option like this im suggesting.

Animappd
23-11-2005, 05:49 AM
This is something that we'll definitely do since, yes, there are some markets that didn't get to know with Conspiracies.
So we'll probably make a special edition of Conspiracies II that will include Conspiracies also.

Tomsess
23-11-2005, 05:51 AM
Conspiracies II will have several different endings?

imported_Leo
23-11-2005, 05:54 AM
Can you skip some of the action scenes in the game? I ask this because I am currently stuck on the dog puzzle in the 1rst game. I would love to skip this sequence because I haved died so many times here and my reflexes aren't very good.

Animappd
23-11-2005, 05:58 AM
AHA, here's someone that have learned his lesson well and is well prepared ;D

Indeed Conspiracies II will feature two different routes and two different endings... but my mouth is sealed on this :-X

This will make CIII (if things go well) starting with two different starts...

Tomsess
23-11-2005, 05:59 AM
So the game will be non-playable on standard CRT monitors?

Animappd
23-11-2005, 06:01 AM
Can you skip some of the action scenes in the game? I ask this because I am currently stuck on the dog puzzle in the 1rst game. I would love to skip this sequence because I haved died so many times here and my reflexes aren't very good.


;D ;D ;D we made good work on that, didn't we?

well we're currently thinking on how can a player choose between skipping some difficult puzzles... but not compromising the gameplay or the scenario...

imported_Leo
23-11-2005, 06:07 AM
In The Last Express I think you can skip action sequences after dying so many times. I think it worked well as people didn't have to be stuck on the same action scene while it didn't compromise gameplay. Most recently, Bone has done the same thing with the arcade sequences. I think a good idea would be the option of skipping difficult action sequences if you want. Therefore you wouldn't have to die over and over at the same place.

Animappd
23-11-2005, 06:12 AM
Since there is only a mention on this matter, we'll have to deal it seriously. :-\
So we will probably either skip difficult action sequences, or provide two or even three solutions to deal with....

imported_Leo
23-11-2005, 06:16 AM
That certainly sounds reassuring. ;). Another thing I would like is to be able to restart automatically right before the action scene when you die, like in Broken Sword 3, rather than having to load a save.

I'm sure I'll finish that dog scene some time. ;D

Animappd
23-11-2005, 06:20 AM
This is already been planned to take care with,

On CII when you'll die when you'll least expecting it, the game will restart at the previous "ending" point automatically ... hopefully ... :)

imported_Leo
23-11-2005, 06:25 AM
It's great to see a developer that listens to its fans. If you do implement these features then I will probably buy the game. Looking forward to it.

And thanks for answering my questions. :)

Animappd
23-11-2005, 06:30 AM
It's great to see a developer that listens to its fans. If you do implement these features then I will probably buy the game. Looking forward to it.

And thanks for answering my questions. :)


Got a buyer right there people :D ;D
Thanks for your patience on the dogs, if you like I can personally provide a solution, come to our forum of our website : http://www.anima-ppd.com and click on the "forum" button, and post a question...

Animappd
23-11-2005, 06:37 AM
So the game will be non-playable on standard CRT monitors?


Tomsess, sorry for this delay, I've missed this. :(

No, of course not.
Depending on your monitor resolution, the high definition image will be scaled as well, you'll be even capable of playing the game in 800x600, so the answer is that the game will play anywhere. ;)

imported_Leo
23-11-2005, 06:46 AM
It's great to see a developer that listens to its fans. If you do implement these features then I will probably buy the game. Looking forward to it.

And thanks for answering my questions. :)


Got a buyer right there people :D ;D
Thanks for your patience on the dogs, if you like I can personally provide a solution, come to our forum of our website : http://www.anima-ppd.com and click on the "forum" button, and post a question...


A save game would be even better. ;D
I will probably visit your forums soon. I have looked at different walkthroughs and posted on different forums. I know what to do but just not how to it as I keep getting eaten by the dogs. I guess I'll just keep trying. It would be a shame if I gave up the game because of this puzzle.

Animappd
23-11-2005, 06:50 AM
It's great to see a developer that listens to its fans. If you do implement these features then I will probably buy the game. Looking forward to it.

And thanks for answering my questions. :)


Got a buyer right there people :D ;D
Thanks for your patience on the dogs, if you like I can personally provide a solution, come to our forum of our website : http://www.anima-ppd.com and click on the "forum" button, and post a question...


A save game would be even better. ;D
I will probably visit your forums soon. I have looked at different walkthroughs and posted on different forums. I know what to do but just not how to it as I keep getting eaten by the dogs. I guess I'll just keep trying. It would be a shame if I gave up the game because of this puzzle.


This can be arranged too !!! ;D