What is hidden from you in the back of beyond?...
Lullaby Studios presents �Hidden Rooms� � an adventure game that really has a story � on Adventure Developers Online Conference 2005.
General features:
- more than 10 unique ground-breaking puzzles, animated to the smallest fragments;
- more than 35 non-player characters, each with its own personality;
- 9 game worlds (about 50 completely different locations), each with its own style and attitude;
- fully animated backgrounds � every location in the game has its behavior and individuality: heavy creeping fog, wind is dancing with some fallen leaves on a dusty asphalt;
- freezing soundscapes;
- reasonable system requirements make it possible for every adventure fan to play the game.
Announcement date: 25.09.2005
Publisher & publishing date: n/a
First of all, we want to tell more about general story plot.
Two last years Valentina spent in vain searches for paranormal phenomena. She came to the journalism as a person under big influence of pulp fiction and TV shows. Like a somebody who is ready to follow a revelation by the edge of Universe�at least she was thinking so. However Valentina chooses the hard career of reporter for �Era Nova� � a serious popular science magazine whose chief is poorly inclined to cheap sensation chasing. Two years ago, after graduating, Valentina expected success thinking about this job. She passionately wanted no glory, but the opportunity to head for the edge of the ordinary life, discovering something unknown and surprising.
Those two years have passed. Prospective sensations appear to be forgeries or ridiculous concurrences. Chief of �Era Nova� accepts her with less favourably. Fees start melting away as well as the possibility to see the other side of the ordinary world. Anyway, Valentina never surrenders. Her lively character became a little bit more venomous and she kept her passion for searching. She is still ready to go to the final frontier and explore what is hidden there � in the back of beyond�
The day destiny gives her a chance has come. Valentina gets a letter from woman who has found a strange room at her flat. There is no space in the building for this room. Our hero goes there and comes behind the border of the Hidden rooms� world � a strange, unreal, illogical and� devilish attractive place. From this moment the journey begins and leads her far away from usual reality. Every new world Valentina gets into lives by its own rules, its own logic. But soon an outer danger connects to Hidden rooms� puzzles. Valentina finds that a terrible murderer is on the chase. Evidences of his presence become clearer from one world to another.
Can Valentina gain advantage over her fears and the murderer or she will stay in Hidden rooms forever?
Now we're happy to say that our work on Publisher's pack is in its final stage and soon it will be finished. General concepts (graphical, sound and story) were set, so we�re ready to show some of materials to the public.
As you know our timeblock on Adventure Developers Online Conference 2005 is Tuesday 22nd of November 21:00 � 23:00 GMT. At this time we'll make a important update at project�s website (http://www.lullabystudios.ru): concept artwork, main hero�s profile, audio samples, some renders and presents dedicated to ADOC 2005.
And during these two hours we'll be glad to answer any questions. We guarantee that at least half of the answers will be truth.
Lullaby Studios