ADOC2006 Timeblock Schedule
Please note, that all times in the list are GMT : http://wwp.greenwichmeantime.com/
DAY 1
MO 27.11.2006 17:00-19:00 GMT (Timeblock A)
- Autumn Moon Entertainment (A Vampyre Story)
- House of Tales (Overclocked, Moment of Silence)
- Anaconda (Publisher)
MO 27.11.2006 19:00-21:00 GMT (Timeblock B)
- Step Creative Group (Evenings on a farm near Dikanka 1&2)
- Nucleosys Digital Studio (Scratches, untitled horror adventure)
- Fusionsphere Systems / Animation Arts (Secret Files Tunguska) [postponed to wednesday]
MO 27.11.2006 21:00-23:00 GMT (Timeblock C)
- Alcachofa Soft (The Abbey, Clever&Smart)
- Stefano Gualeni (Tony Tough 1 & 2)
- Artematica (Martin Mystere, Belief & Betrayal, Diabolik Original Sin)
- Crystal Shard Studios (A Tale of Two Kingdoms)
DAY 2
TU 28.11.2006 17:00-19:00 GMT (Timeblock D)
- Future Games (Reprobates, Black Mirror, NiBiRu)
- Pendulo Studios (Runaway 1 & 2)
- Guppyworks (Hans Christian Andersen: The Ugly Prince Duckling)
- Her Interactive (Nancy Drew) [updated]
TU 28.11.2006 19:00-21:00 GMT (Timeblock E)
- Naphtalite Productions (Kaptain Brawe)
- Deck13 (Ankh, Ankh - Heart of Osiris, Jack Keane)
- Telltale Games (Bone, Sam & Max, CSI)
- Juniper Games (Mr. Smoozles Goes Nutso, Juniper Crescent: The Sapphire Claw)
TU 28.11.2006 21:00-23:00 GMT (Timeblock F)
- Anima-ppd Interactive (Conspiracies I & II)
- Pan Metron Ariston (The Exchange Student)
- Wadjet Eye Games (The Shivah, The BLackwell LEgacy)
DAY 3
WE 29.11.2006 17:00-19:00 GMT (Timeblock G)
- Sproing (Undercover : Operation Wintersun / Dual Motives)
- Frictional Games (Penumbra)
- Track7 games (Theseis)
- Gey Savarese (A Quiet Weekend in Capri, Anacapri the Dream) [updated]
WE 29.11.2006 19:00-21:00 GMT (Timeblock H)
- Fusionsphere Systems / Animation Arts (Secret Files Tunguska) [updated]
- Faraway Studios (Until I�m Gone)
- Silver Style (Simon the Sorcerer 4)
- Crimson Cow (Publisher)
WE 29.11.2006 21:00-23:00 GMT (Timeblock J)
- Himalaya Studios (Al Emmo and the lost Dutchmans mine)
- Viperante (Restless)
DAY 4
All boards are opened for further discussions with developers & publishers.