1.0.4. additional patch notes
Many of the changes we've already mentioned in our thread but others were indeed too subtle to recognize on the first try.
GENERAL
Magic Find and Gold Find will now cap at 300% (Nephalem Valor bonuses
will still stack beyond this cap)
Town healers will now instantly heal players when clicked on
Dye colors have been slightly adjusted
BOSSES
Butcher
Bug Fixes
Fixed a bug that caused some areas of the grated platform in the Chamber of Suffering to not deal damage to players when on fire
Belial
The targeting reticle for Belial�s two-handed attack is now larger and much easier to see
CLASSES
Barbarian
Active Skills
Rend
A new particle effect has been added
Bug Fixes
Furious Charge
Skill Rune - Merciless Assault
Cooldown will now only be reduced by targets that are hit by Furious Charge
Monk
General
Several skill animations and effects (including those for Blind and Exploding Palm) have been improved to be more visible to the player
MONSTERS
The graphical effects for many monster abilities have been updated to be more visible to the player
The treasure goblin spawn has been removed from the Road to Alcarnus and the Ancient Path
QUESTS
Players will now receive full experience and gold rewards for completing quests for the first time in Nightmare, Hell, and Inferno difficulties (Inferno quests will only provide gold rewards)
BUG FIXES
Fixed a bug that was causing the in-game FPS meter (Ctrl-R) to display incorrect frame rates
Source:Battle.net