There have always been books and films based on church conspiracies, but this theme seems to be really booming since Dan Brown's Da Vinci Code. Did you have the idea for B&B before reading his novell or afterwards? Also, would you say that the game shares some elements with the book or would you say it's something completely different?
The other church themed game that came out recently by another company seemed to focus more on puzzles than on story. How would you describe the "story / puzzle" balance in you game?