Concept:
Jacinto Jones is an adventure in 3D control in the third person. The game will only work with the mouse without using any key on the keyboard. And the interface is simple, similar to games like Runaway and Thewesterner, with the change pointer to undertake actions.
Jacinto Jones will implement a new system of control for the character. Some of the things we are adding are innovative in the world of graphic adventure games. Actions such as agachar, crawl, walk slowly, throw on the ground, will be controlled by the player.
We believe that these new movements will be used more intelligence of the player to resolve situations, and that the range of possible actions in the same scenario will be broader.
It also includes the use of 2 inventories, one for normal contain objects, and one for the equipment. Equipment will be, clothing and weapons. The player can change the character of clothing each time you want, except on the street in front of other characters.
The weapons can be mounted on the character at any time. The weapons are not to attack other characters should be used when the logic is not enough to solve a puzzle, weapons are being used brute force to solve some situations.
Lastly, we want the environmental impact also affects the course of the game, adding the effect of noise, which changes depending on several factors. When the character is running produces a lot of noise, if you walk less, and if walking on tiptoe noise will be much lower.
You have to be careful that it does not tread the same noise he stepped on the land in the grass or cement, there will be a different level of noise.
For example, if you zoom silently to a rat to be hidden, and aplastas a branch dry rats flee by the noise.