This one's for Bill. During the very long time when Autumn Moon was without a publisher, you mentioned that early work on the game was basically being done on your own time by yourself and a handful of friends in the industry, many of them Ex-LucasArts folk. Now that the game is being funded for real and the full team has presumably been formed, can you possibly list them? It's cool to see some familiar names as well as learn about the new people.