Hey !
I'm Oded from Corbomite games, a new independent game developer, working hard on a new comedy game.
I've been asking the same tough questions all the designers but i have a some new tough questions for you.
1. Can you tell us a bit about the relationships between an independent developer at the first stages of prodution and the publishers ?
2. What do you expect from a developer when he approaches you ?
3. what are you commitments to the developer ? financing some of the development ? advertizing ? distibution ?
4. what kind of adventure games or games in general are you as publishers looking for ?
5. what's your involvement in the development proccess of games ? do you change parts of the game design, story, puzzles, or artwork to meet things you think are market demand ?
6. many commercial adventure games have gone 3d or 2.5 (2d backgrounds and 3d characters), and i have been hearing discussions about publishers ruling out games because they aren't full 3d. what's your stand about it ?