Hello
Here are some tough questions that are on the mind of adventure game developers.
I wonder about what it's like to develope adventure games for DS.
When approaching adventure game development for PC as an independent developer you are offered many tools, engines, code samples, and other goodies that help you ease your way into actual game creation, and not lose focus on building a game engine.
What is it like if you would want to develop a game that run on DS (and other platforms you have experience with ? ) ?
Where do you start with, and where is a good place to seek help ?
What's the diffrence in costs while developing for DS (and other non-pc platforms) other than owning a DS ? Do you need to pay license fee to the console creator, like Nintento ? How do you manufacture and distribute the game cards ?
How successful commercially are games for DS ?
The sales figures for adventure games on PC have been published in Just adventrue, but to consider the DS as a viable market, us indies lack some needed data. can you share some of you knowedge about it ?
Thanks in advance !
Oded