Hey
It's the same questions i ask all the developers:
1. What game engine and tools did you use to create your game ?
Why did you choose AGS over other engines such as WME ?
Why did you decide to make the game 800x600 instead of going full out on higher resolution ?
2. how did you start up your business, and managed to finance the production of your game ?
3. How much did the production cost and what's the commercial success of the the game so far ?
In my own opinion the game is slightly over priced considering all factors like other games. are there any plans to lower the game's price overtime ?
4. any tips and advice for us independent developers and start-up game companies ?
Oded