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Descriptions
The Syberia games only had a small number of hotspots and, on some screens, no hotspots at all.
One thing I like about the old LucasArts and Sierra games is the ability to examine lots of objects on the screen and hear a description of them.
Will Paradise have these descriptions, or will it just be the minimum number of hotspots?
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Re: Descriptions
"Paradise" will be in the same kind of ambiance and mood as the previous games we did with Benoit Sokal.
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